• About:


    This script will allow you to send meshes to UVLayout and get them back. It's a modified version of Robert Fletcher's script.

    Here is a list of additional features and fixes that I have implemented:

    - Allow unwrap of multiple objects at the same time

    - Rewrote script to support modifiers and avoid colapssing of the stack

    - UVPipe will attempt to find uvlayout.exe automatically.

    - Moved creation of temp and config files to User directories to avoid write-errors due to lack of admin rights in restricted environments, typically at work.

    - Rewrote the functions so that no "temp" mesh is left behind in the max scene while editing.

    - Objects with spaces in their names can now be send to UVLayout.

    - Removed tiling button.

    - Various bug fixes.

  • Installation:

    Drag and Drop the MZP file on 3dsMax's viewport. A button will be automatically added to the Main Toolbar.

  • Download